• CanadianCorhen@lemmy.ca
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    5 months ago

    see, I’m genuinely OK with paid DLC, given the following:

    1. the game ships feature complete
    2. the DLC adds to the scope of the game
    3. the prices of the DLC are reasonable
    4. the older DLC prices drop and drop,

    A great example of this is DLC in Cities Skylines, where adding DLC which adds colleges, parks, or industrial districts, which are fun and nice to have, but not nessecary. Additionally, CS often went on deep sale, with a huge portion of the past DLC being only a couple bucks.

    That said, No paid DLC > paid DLC

    • Minotaur@lemm.ee
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      5 months ago

      Same. I hate to feel like an absolute putz just shelling out money to giant corporations but also… at some point I feel like you have to acknowledge that making games is not cheap and that yeah, someone has to pay for it.

      It’s always incredible to me whenever I see people gripe about subscription costs for popular MMOs like Runescape and World of Warcraft that are in the range of… (gasp!) $15 per month.

      This is… so profoundly and insanely cheap to me. I am not a wealthy man, but $15 for what is very likely a person’s major source of entertainment for the entire month is an insane value.

  • VonCesaw@lemmy.world
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    5 months ago

    If they release a modding platform within the first month IMO they can release as much paid dlc as they want

    I dont care if i have to pay for good dlc as long as i can have the option to use mods instead

  • rem26_art@kbin.social
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    5 months ago

    but how am i gonna become immersed in my life sim game if i dont spend money on… checks list the Bathroom Clutter Kit ($4.99) or the Laundry Day Stuff ($9.99) DLC???

    I hope Paralives turns out to be a good game and sees some success.

  • Corroded@leminal.space
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    5 months ago

    Paralives is set to launch in 2025 via early access on Steam. Its developer says to expect “bugs and missing features,” but there’ll certainly be plenty to look forward to.

    I feel like these articles calling Paralives a Sims competitor is doing Paralives a disservice. Unless it comes out incredibly polished and basically at the level of Sims 4 it’s going to get some degree of push back.

    There might be mostly positive reviews but I could see it being a similar situation as Palworld with a lot of clickbait articles implying the game is trying to be another series and not it’s own unique thing.

    • Trainguyrom@reddthat.com
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      5 months ago

      Seeing YouTubers breathlessly dissecting every single screenshot and projecting every desire and wish from the Sims onto it made me concerned for very similar reasons. At the time it really read like it could just be a story-driven game and not a sandbox dollhouse simulator like Sims fans have wanted, so I’ve been purposely not getting overly attached in case its entirely different from what I wanted or otherwise doesn’t hit what I want it to hit

      • Corroded@leminal.space
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        5 months ago

        At the time it really read like it could just be a story-driven game and not a sandbox dollhouse simulator like Sims fans have wanted, so I’ve been purposely not getting overly attached in case its entirely different from what I wanted or otherwise doesn’t hit what I want it to hit

        That’s interesting. I haven’t been closely following the development so I’m glad you said that.

        I definitely feel like Paralives will need at least a year to breath and find it’s place. I wouldn’t be surprised if the game looks dramatically different then

    • neuropean@kbin.social
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      5 months ago

      Where you can enslave pals and people after beating/shooting them just to make them work in your factory? Seems a little dark but it seems wrong to knock it before trying it.

      • Trainguyrom@reddthat.com
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        5 months ago

        You sure you’re not talking about the Sims right there? The number of crimes against humanity I’ve seen my friends commit in the Sims would make even a neocon blush