• timo_timboo@lemmy.worldOP
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    23 hours ago

    oh definitely. Games just felt differently back then. It was rarer for games to hold your hand, too. Not to say that that was always a good thing, sometimes it was quite annoying I guess, but maybe it was part of the reason games felt different. Combined with having to find stuff out on your own, you literally were on your own, yeah.

    There are many things though that make this era of gaming special, this one is just something I often think of.

    • Rayquetzalcoatl@lemmy.world
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      20 hours ago

      Omg absolutely! With the “not holding your hand” thing, I think a lot of the magic and enigmatic feeling of the PS2 games catalogue is that you’d only hear about Easter eggs, rather than knowing theyre in the game via dlc listings in storefronts or anything. They felt weird and slightly messed with understanding how big games were. Even up to Halo 3 with that weird developer monkey family and Black and White 2 where it would whisper your windows account name if you played after 10pm?

      Games were just slightly hostile back then, or at least had the developer’s agenda in mind rather than the marketing algorithm’s