I wish Microsoft would force Bethesda to share their toys with other people.
Todd Howard is the epitome of the egotistical rich wannabe need who takes his toys away if someone does something better than he does.
Gamers love Obsidian’s rushed bullied New Vegas better than 3, make sure they never get another chance to let someone else into their sandbox.
They try to copy Mass Effect’s dialog system and voiced protagonist to do “something new” it backfires. Fallout 4 has no real tied story to it besides a few lines from a single quest from Fallout 3. The Factions are a copy and paste job based around an AI system so they don’t have to write content.
I find it wasetul of Microsoft that they Purchased a studio and IP worth Billions and will allow them to gather dust for over a decade without any ROI? Why aren’t they starting to force Bethesda to make something with the Fallout IP.
InXile should at least be allowed to remaster Fallout 1. They have Brian Fargo still there to oversee it. It all reminds me of Doctor Who taking a break when they were at their peak popularity, then coming back after losing most of their fans.
Do you have any source for the whole Todd Howard making sure no one else works on Fallout?
I never said I had proof in the first paragraph. The fact that 76 got dumped on a nobody studio means other studios did use the IP to create a fallout 4 mod. But, it was a newly purchased studio who made 76. Microsoft owns enough that they could make a game with another studio bypassing Bethesda if they want.
I really would not like Bethesda level writing and character gating to muddy the classics. I seriously doubt it will do the old series justice with the level of inappropriate content.
Easiest examples being the thieving children in Fallout 2, it allowed you “solve” that problem if you didn’t have patience and got a negative quirk in the process.
A low intelligence run was almost a completely new experience with a different level of interaction that was tongue-in-cheek look at someone who really struggles with “standard” game narrative.
That not to mention how much of a mess it will be for bethesda to code for a player plus up to 5 party members per encounter ( making Charisma not a “dump” stat). I strongly doubt they can pull it off if it as a company is still struggling to make the player character plus 1 work smoothly.
I also feel that the old fallout’s sense of humour might not fly with today’s sensibilities specifically the level of objectification, a female character can use to their advantage or the level of “male power fantasy” with specific perks and SPECIAL loadout - which I am sure is something Bethesda will try to avoid as they seem to push for a more gamified systems.
And I really do not think they will be willing to make The Brotherhood play a minor role as they are like a “minor” faction that tries to avoid too much attention in setting in their mission to preserve the old tech from repeating the mistakes of the past
I strongly doubt Todd and his team are the right people to devote resources to truly capture the dark world of old fallout into a faithful reproduction. I think it would be toned down and would most likely follow a bethesda vision for the series.
Maybe I am being overly negative, but I feel even if they maybe revamped it with some prettier graphics and modern system sensibilities, it might still lose some of its soul in the process. I am willing to be proven wrong though
For the unintiated, things you can do in FO2 has that would not be allowed today:
- child killing
- pornography producing
- gravedigging
- slavery