• Furbag@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        1 year ago

        SC wouldn’t run on any console currently in production, and even if it could/did, you’d own a console several generations newer than what it was meant to play on by the time it officially released.

      • orrk@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        3
        ·
        1 year ago

        why should they care about consoles, exactly? Especially when we know that a bunch of licensing requirements from consoles are literally giving control of your project to Microsoft/Sony/Nintendo

        • PlasticExistence@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          arrow-down
          2
          ·
          1 year ago

          It’s relevant because it’s the most expensive game ever, yet it only targets one platform. The second most (and others) can at least justify some of their expense because they’re targeting multiple platforms which does have a cost.

          • orrk@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            2
            ·
            1 year ago

            ok AND? the fact that it’s the most expensive game ever already clashes with the policy of publishing with console service providers, there are drawbacks beyond cost to porting software to console, and I will remind you that both Microsoft and Sony are Running AMD64_X86 architecture so porting isn’t the difficult part.

            it’s not my fault if you fall for console ports justifying price.

              • orrk@lemmy.world
                link
                fedilink
                English
                arrow-up
                1
                ·
                11 months ago

                what exactly am i “not educated on”?

                because both the Xbox series X/S and the PS5 use AMD Zen2+RDNA2 with Zen2 being a chipset that uses the X86_64, fundamentally there is nothing much separating the two, and I will remind you the if at times buggy, Cyberpunk ports where done in just a few months towards the end of the project that spanned many years.

                or maybe you meant it in regard to Microsoft and Sony having a significant amount of policy control towards licensing anything that is release on their consoles?

    • M0oP0o@mander.xyz
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      Shenmue! Shenmue is on that list, wholly crap that almost as embarrassing the people here saying that the SCs fans are not being scammed. And anyone who thinks this is a scam must be brainwashed/part of a hivemind.