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60Hz has been the standard (at least in the US) since CRTs. I don’t think I’ve ever seen a 30Hz display.
60Hz has been the standard (at least in the US) since CRTs. I don’t think I’ve ever seen a 30Hz display.
Benchmarks mean nothing.
You’re free to suggest another method of comparing the two languages’ performance. This is the best we’re have, and Rust wins in every single benchmark shown there.
These aren’t the results of code written by an average programmer.
Citation needed.
I like Rust and all but we do need to admit it doesn’t magically solve all our problems.
I never said it did. I simply pointed out that it’s demonstrably faster than Swift.
Stellar Blade is a single player game.
This is completely incorrect. Their contract states that you can’t sell Steam keys for less elsewhere, which is entirely fair in my opinion. If your game is on multiple platforms or storefronts, you can sell it for whatever price you want there. The fact is that nobody does; they list it for the same everywhere and pocket the difference if someone buys on EGS.
If this was true, games would cost 18% less on EGS because they only take 12%. Shockingly enough, they cost the same.
If it’s “barely a problem in practice” why did you bother to mention it like it’s an active performance issue?
This post is so full of inaccuracies that I don’t know where to begin. I’ll just mention the first thing I noticed: just because drivers are compiled with the kernel doesn’t mean they’re all loaded at runtime. modprobe
exists for a reason.
Try putting a laptop running Windows to sleep for a week and see if it has any battery left.
Because support is missing from SteamVR, existing games, or both.
None of these features are usable in SteamVR, or if they are, aren’t supported by any games, like HDR.
Nature is healing.
Nobody who packages debs are updating their applications for jammy anymore. Anything I install is several versions old at this point. Just the other day I tried to compile an application that uses Autocxx, only to find that it requires C++14 headers, and the jammy repo only had up to 12 or 13. I know I can add PPAs or get things other ways, but it kind of defeats the point of a package manager if I’m constantly hunting for things outside of it.
I’m looking forward to Cosmic, but I’m curious if it will delay the 24.04 LTS release. 22.04 is pretty long in the tooth at this point.
PinePower is another good option that’s not very expensive. 65W with 2 C ports and 1 A port for $25.
If only they supported Linux. Proton support out of the box is the biggest selling point for me.