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Believable. I once passed by a book titled “Common Circumcision Rituals of Orc Clans in the Great Southern Wastes” written by Dr. SpinalfluidHammer, MD. The cover was of the author holding a too-large knife covered in too much blood. He seemed happier than the situation called for.
Without any real sense of progression, I just couldn’t find a reason to play unless I had a friend who was already online and playing. Unlocking new weapons and whatnot is fun until its not, and when I don’t have the minutia that comes with an MMO or the randomness that comes with a rogue-like, I don’t have anything to look forward to from the next run. There was no surprise to the game, and the initial luster faded pretty quickly when I realised what the treadmill was going to be. If there had been a more single player focused bit to it, I may have lasted longer, but being so heavily reliant on a party meant it was a group of friends, or some randos that are going to waste my time.