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Joined 1 year ago
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Cake day: June 14th, 2023

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  • As a normal software dev, I wouldn’t want to work in the games industry at all. There’s plenty of interesting and well paying work in this field.

    And then I tinker on the side. I don’t think it’s ever been easier to make your own games as a hobby. So many great tools and resources to learn from. PICO8 has been a blast, but going to learn something more capable soon - not sure if that’ll be Godot, Raylib, or LibGDX yet, but I’ll probably but I’ll probably try prototyping some stuff to figure it out.