Pog! ::D

maybe Unity has a chance to recover and do good by the community again

I still have doubts so personally I’m gonna stick with Godot and Bevy but we’ll see in the coming future for how Unity progresses from here…

edit: whoops meant to post this in gamedevnews, gonna check before I post next time

  • Doc Blaze@lemmy.world
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    1 year ago

    I strongly agree that it seems like in his comments after the interview last year (the fing idiots comment) that he was planning to leave soon the whole time and volunteered to be the fall guy in exchange for a golden parachute. It’s a win for all parties involved, because unity gets their PR scapegoat and he was likely going to get a nice financial package on the way out the door anyway.

    I don’t care much what the new direction is anyway. I’m using unreal for my games but I admit even with the new pricing structure, I’d probably pay a lot less under Unity’s install fee thing, which caps out at 4% rev share, assuming one of my games ever even got enough sales to hit a million dollar threshold as a solo developer. The issue for me was the magical telemetry spyware that’s apparently going to be in every new build now. Its to the point I’m reconsidering if I’ll buy unity games ever again, or even install any of the ones I have on steam if they decide to update the build.

    (That last part hurts my soul deep because Cities Skylines 2 is literally about to release. 🥲)