No I cannot afford it, I had surprise financial emergency this month.

But seriously, either make the whole thing free or paid, don’t get my hopes up only to dash them like that.

  • I_Has_A_Hat@lemmy.world
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    6 days ago

    I don’t think I’ve ever played an official story from any system? Why would I want to do that when I can make my own? I’m not going to look down on those that choose to run official stories, but I absolutely am going to look down on those who think the games are unplayable without them.

    • starman2112@sh.itjust.works
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      4 days ago

      For someone who hasn’t DMd before, a premade adventure makes it a hell of a lot easier to learn how to structure it. For someone who has DMd before, a premade adventure makes running the game a lot easier

      I compare it to using MechJeb in KSP. If you can’t do without it, use it. If you can do without it but you want to save the time and energy, use it.

    • TheGreatDarkness@ttrpg.networkOP
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      4 days ago

      I do like to have an adventure that shows me how basic beats of the game are supposed to sync up and how its suppsoed to be balanced, instead of having to guess based on the theory. Do you also look down on people who say your kid’s first bike should have training wheels?

      • I_Has_A_Hat@lemmy.world
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        3 days ago

        No. But I would look down on people that say that any bike that doesn’t have training wheels is unrideable.

        • TheGreatDarkness@ttrpg.networkOP
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          3 days ago

          If we’re specifically talking about kid’s first bike, which the starter set or quickstart is an equivalent to, then looking down to people who want training wheels sounds like an asshole move.

    • chemical_cutthroat@lemmy.world
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      6 days ago

      I haven’t run one of their stories, but I’ve bought a few to get the structure for my own down. Making sure I have things like levels, traps, challenges, and rewards lined up with time spent in the adventure. But as far as storylines go, I love writing my own too much.